Composing the Output Interface
Composing the Output Interface
Brad Garton, Mara Helmuth
Music Department; 709 Dodge Hall
Columbia University
New York, NY  10027
brad@woof.columbia.edu, mara@woof.columbia.edu
The presentation of computer music raises a host of interesting issues 
concerning the social and cultural context for music-presentation in general:  
What exactly is a performance?  Why are concerts structured the way they are?  
What is the contemporary relationship between a composer/performer and an 
audience?  Consideration of these issues is particularly pointed for computer 
music practitioners because the traditional "concert hall" paradigm is often at 
odds with new structures and musical functions embraced by computer 
musicians.  This paper will discuss several approaches to musical presentation 
we have tried at Columbia during the past few years, and will explore some 
speculations about future contexts for music in our culture.
Imagine the worst of a concert.  Think about the audience:  Physically 
constrained by 
social convention, they must sit passively (usually uncomfortably) in semi-
darkness while 
awaiting cultural enlightenment.  Think about the performers:  The psychical 
distance 
between them and the audience is made manifest by an actual separation; an 
isolation of 
space which turns serious musical art into a spectator sport.  Think about the 
composer:  
His or her vision dictates unequivocally the flow of the evening.  The composer's 
voice 
becomes the oracle through which the unwashed and unenlightened listeners 
receive 
absolution.  The evening often becomes a battle of wills -- the composer's 
intentions vs. 
the performer's interpretations, the technical skill of the performer vs. the 
technical 
difficulty of the performance.  Ancient athletic gladiator games seem a valid 
simile, with 
the major difference being the inability of the concert audience to cheer at the 
appropriate 
places.
Consider the social structures surrounding a concert.  The class/caste system is 
still very 
much the norm for "mainstream" concerts.  The best seats go to those with the 
most 
economic or social power.  At more egalitarian concerts, social hierarchies are 
defined by 
attendance at the "right" concerts and through social grouping activities at the 
concerts 
attended.  Consider the model of political power embodied by the entire concert 
scenario 
-- the pyramidal hierarchy of human interaction, the unidirectional "top-down" flow 
of 
musical information, the Darwinistic struggle necessary for composers and 
performers to 
even land a concert engagement.  This is not the best of possible worlds.
Computer music often makes explicit these reprehensible aspects of the 
traditional 
concert paradigm.  The form of the traditional concert emerged primarily to meet 
specific 
utilitarian needs.  As society became increasingly specialized, the concert arose 
in order 
to give more people access to music.  However,  because new media 
technologies are 
dramatically changing the ways in which music reaches the public, and because 
much 
computer music has effectively eliminated the specialized performer, the 
traditional 
concert does not serve as the locus for dissemination of computer music.  
Instead, a 
"traditional" computer music concert becomes a series of sounds pasted onto a 
decaying 
shell of unpleasant socio-political conventions.
Can a modern concert perform a valid and vital function?  We believe that it can,  
but 
composers must be willing to view the entire musical experience -- aspects of 
presentation most certainly included -- as part of the composition.  Simply 
adopting the 
traditional concert paradigm often creates a context which effectively counteracts 
the 
musical intentions of the composer.  The challenge is to create a presentation 
context 
designed to work with the music, not against it.
 The "Living Room" Concerts
 
Much of the computer music we have done at Columbia is for tape playback only 
(no live 
performers).  When we began to think about the format for putting this music 
before an 
audience, it occurred to us that a model already existed for the congenial 
presentation of 
tape music.  It is a very natural and common activity for most of us to invite a few 
friends 
over to our house and spend the evening playing tapes.  Generally these tape-
playing 
sessions present our music in what appears to be one of the best possible 
environments -- 
relaxed, informal, and nicely focussed on the sounds we play.  We decided to 
recreate the 
feeling of this "living room" environment for our Spring computer music concerts.
The concerts are held in a spacious lounge, complete with overstuffed chairs and 
couches.  
We try to give the impression of a large living room by arranging the furniture in 
an 
informal manner, by bringing in a variety of plants and knick-knacks from our 
homes, 
and by using regular floor and table lamps as lighting.  This physical environment 
encourages a relaxed approach to our tape-playing.  We augment this by 
engaging in talk 
and discussion about our music throughout the concert.  We also try to have 
some on-
going music or activities happening in the room to blur the starting and ending 
points of 
the "official" program; again done to enhance the relaxed listening mode we want 
to 
produce.
By treating our listeners as friends instead of as an "audience", we are attempting 
to 
create a more circular model of social interaction through these concerts, 
replacing the 
hierarchical pyramid of the traditional concert.  The "living room" approach has 
been 
quite successful -- people often remain long after the end of the program to talk 
and play 
more music.  For composers involved, these concerts tend to build a good feeling 
of 
community rather than the strong feeling of competition usually surrounding a 
contemporary music concert.
 The  "Permanent and Disposable" Concert
 
In another extension of the idea of a complementary presentation context, we 
decided to 
try a concert involving visual elements that would enhance the music.  We rented 
a large 
dance studio with a view of the city.  Most of the composers had ideas for visual 
components to their pieces.  These included people practicing Tai Chi Chuan, a 
slow 
dance-like martial art form (accompanying a slow timbral piece), an actress and a 
shakuhachi player, and a video display of the signals coming from the mixer.   
The reason 
for this "visual" approach is obvious: in a tape music performance, watching the 
speakers 
alone can be tedious.  In a traditional concert, the performer provides a focus as 
the 
conveyor of the music, and some of our experience of the piece will necessarily 
be 
shaped by that perception.  However, music created by computer composers is 
often 
designed to divorce itself from a specific focal point for the emanation of sound.  
The 
music may move anywhere in a conceptual space, and is not even limited to the 
room in 
which it is heard.  The location modulation is part of the music, and not 
dependent on the 
positioning of performers.  To provide an encompassing context for non-localized 
sounds 
requires some thought -- we did not want to fall back onto the status quo "lights-
out" 
approach.  The visual elements created for this concert were specifically 
designed by the 
composers to enhance particular aspects of each piece; thus providing a richer 
experience 
of the music.
For this particular concert, another concern was the relationship between the 
various 
compositions.  We structured the evening to be a continuous body of music, 
rather than a 
haphazard collection of pieces.  However, some of us were working on relatively 
focussed  pieces that were designed to be heard as separate entities.  We 
defined different 
levels of focus of different musics by having some pieces in the traditional sense, 
in that 
they had clearly defined beginnings and endings, and other ambient music that 
would 
connect these pieces.  We also planned intermediate forms of music that would 
emerge 
from the ambience and then fade back into it.  We created the ambient music by 
placing 
tape recorders around the space, and then turning tapes of different sounds 
louder and 
softer during the "ambient" periods.  This whole structure was intended to bring 
the 
music and the evening together into a related experience.  Composers may feel 
that their 
work would be modified or compromised by this connection to other music, but 
we 
realized that the experience of the piece is going to be undeniably influenced by 
the rest 
of the concert anyway.  We put this influence under control of the composer, the 
flow of 
the event was controlled by specifying how this ambient sound would relate to 
particular 
pieces being presented.
Because of the incorporation of different types of music, the concert was called 
"Permanent and Disposable Music".   Permanent music is perfect, static and 
unresponsive 
to the present situation.  Disposable music is generated when needed and 
subsequently 
trashed.  We were interested in presenting the craft in permanent music, with the 
immediacy of disposable music.  
 Software Synthesis Improvisation
 
Improvisation has been of interest for many of the composers at Columbia.  With 
the 
development of a real time CMIX mixing program, RT, by Paul Lansky at 
Princeton, 
improvisation with software-processed sounds became possible.  We wrote an 
interface to 
the program called Piece Now to make sound generation faster and more 
spontaneous 
during a live performance.  We used this interface in one of our recent concerts -- 
there 
were seven performers playing various acoustic instruments and processors, and 
a 
computer doing mixing and some processing of sounds recorded both during the 
concert 
and during the improvisation.  The piece was created in the same environment 
that it was 
heard, which captured some of the direct "bi-directional" communication between 
creater 
and listener which is absent in pure tape-music presentations.
 Indeterminacy/Determinacy
 
Many of these situations require the composer to let go of a certain amount of 
control in a 
performance situation, or to gain control in a different area than what is 
customary.  
However, in considering the visual and aural contexts of each piece (as when 
using 
ambient music between highly structured pieces), there is clearly more control 
than in a 
traditional concert, where the program may often contain several unrelated 
pieces from 
the repertoire.   There are many implications of this approach for performance.  
The 
relationship between composer, performer and audience has changed 
tremendously.  Not 
only has the composer become the performer, and the performance is separated 
into a 
creation time and absorption time, as with much electro-acoustic music 
performance, but 
also the composer/performer has stepped down from the raised stage and 
become a 
human being who interacts on a personal level with the audience.  The flavor of 
that 
interaction is central to the experience of the music itself.  In contrast to the idea 
of 
listening to computer music being a cold "staring at the speakers" experience, the 
audience can actually experience the person's work in the best possible form.  
The 
theatrical or visual elements come from many parts of the person's life, Tai Chi - 
a 
meditative exercise, a technically interesting view of the actual sound waves on a 
screen 
being experienced, children gone clamming on the beach, or even live musicians 
playing 
soon-to-be-altered sounds.   This experimentation with areas of control is a part 
of 
today's performance art and may say more about the piece conceptually than the 
notes or 
rhythms used.  Whether or not these areas are "extramusical" is immaterial.   A 
piece of 
music must exist in some performance context to be experienced.  A composer 
may leave 
this area as indeterminate, or define it.  Defining it may well produce a richer 
experience 
for the audience.
We also hope that defining and working with these "extramusical" materials will 
give us 
access to social and cultural norms previously taken for granted or thought of as 
axiomatic for musical presentation.  One of the powers of artistic expression is 
the ability 
to recontextualize modes of behavior and recast them into something new and 
different.  
Computer music concerts, being the strange hybrid of old conventions and new 
technology that they are, provide an open door for experimentation with the 
social 
interface of music.  It seems only logical that composers, desiring the best 
possible 
communication with an audience, begin thinking of the total presentation of music 
as all 
part of the composition.  Why limit ourselves to a presentation paradigm which is 
ill-
suited for the music we produce?  With a bit of creativity, a whole world of 
possible 
musics is available; unlimited by the darkened image of the concert hall.